﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CPPEI.Coolzon.UI.Event
{
   /// <summary>
   /// 场景的互换区域事件
   /// </summary>
    public class SwapAreaEvent
    {
        /// <summary>
        /// 场景
        /// </summary>
        public string Scene { get; set; }

        /// <summary>
        /// 源区域
        /// </summary>
        public string SourceArea { get; set; }

        /// <summary>
        /// 目的区域
        /// </summary>
        public string DestArea { get; set; }

        public SwapAreaEvent(string scene,string sourceArea,string destArea)
        {
            this.Scene = scene;
            this.DestArea = destArea;
            this.SourceArea = sourceArea;
        }
    }
}
